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#define PROBLEM "https://atcoder.jp/contests/abc259/tasks/abc259_b"
#define ERROR 0.000001
#include "../src/geometryR2/point.hpp"
#include "../src/geometryR2/base.hpp"
#include <iostream>
#include <iomanip>
int main() {
using namespace geoR2;
point p; std::cin >> p;
int d; std::cin >> d;
std::cout << std::fixed << std::setprecision(8);
std::cout << p.rotated(toRadian(d)) << std::endl;
}
#line 1 "test/ABC259-B.test.cpp"
#define PROBLEM "https://atcoder.jp/contests/abc259/tasks/abc259_b"
#define ERROR 0.000001
#line 2 "src/geometryR2/point.hpp"
#line 2 "src/geometryR2/base.hpp"
#include <cmath>
namespace geoR2 {
using real = long double;
const real PI = acosl(-1);
inline real &eps() {
static real EPS = 1e-14;
return EPS;
}
inline void setEps(const real& EPS = 1e-14) {
eps() = EPS;
}
inline int sgn(const real& value) {
return (value < -eps() ? -1 : (value > +eps() ? 1 : 0));
}
inline bool equals(const real& a, const real& b) {
return sgn(a - b) == 0;
}
inline real toRadian(const real& value) {
return (value * PI) / 180;
}
} // namespace geoR2
namespace literals {
geoR2::real operator"" _rad(unsigned long long value) {
return (static_cast<geoR2::real>(value) * geoR2::PI) / static_cast<geoR2::real>(180);
}
} // namespace literals
using namespace literals;
#line 4 "src/geometryR2/point.hpp"
#line 6 "src/geometryR2/point.hpp"
#include <istream>
#include <ostream>
namespace geoR2 {
struct point {
real x, y;
point() : x(0), y(0) {}
point(const real& _x, const real& _y) : x(_x), y(_y) {}
friend std::ostream &operator <<(std::ostream& os, const point& p) {
return os << p.x << ' ' << p.y;
}
friend std::istream &operator >>(std::istream& is, point& p) {
is >> p.x >> p.y;
return is;
}
point &operator +=(const point& p) {
x += p.x; y += p.y;
return *this;
}
point &operator -=(const point& p) {
x -= p.x; y -= p.y;
return *this;
}
point &operator *=(const real& k) {
x *= k; y *= k;
return *this;
}
point &operator /=(const real& k) {
x /= k; y /= k;
return *this;
}
point operator +(const point& p) const {
return point(*this) += p;
}
point operator -(const point& p) const {
return point(*this) -= p;
}
point operator *(const real& k) const {
return point(*this) *= k;
}
friend point operator *(const real& r, const point& p) {
return point(p) *= r;
}
point operator /(const real& k) const {
return point(*this) /= k;
}
point operator +() const {
return point(*this);
}
point operator -() const {
return point(-x, -y);
}
real squareDistance() const {
return x * x + y * y;
}
real distance() const {
return sqrtl(x * x + y + y);
}
point rotated(const real& theta) const {
return point(x * cosl(theta) - y * sinl(theta), x * sinl(theta) + y * cosl(theta));
}
};
real dot(const point& a, const point& b) {
return a.x * b.x + a.y * b.y;
}
real cross(const point& a, const point& b) {
return a.x * b.y - a.y * b.x;
}
bool equals(const point& a, const point& b) {
return equals(a.x, b.x) and equals(a.y, b.y);
}
using vec2 = point;
} // namespace geoR2
#line 6 "test/ABC259-B.test.cpp"
#include <iostream>
#include <iomanip>
int main() {
using namespace geoR2;
point p; std::cin >> p;
int d; std::cin >> d;
std::cout << std::fixed << std::setprecision(8);
std::cout << p.rotated(toRadian(d)) << std::endl;
}